Word at a Time Scene
Pre-1980s
Also known as OWATT Scene, One Word at a Time Scene
Two players perform a scene but each spoken sentence is built one word at a time, alternating between them. Forces radical listening and commitment to the group mind.
Known for
- Dramatically harder than Word at a Time Story because scene-work requires coherence, not just story flow.
- Players can't plan the next word; must react instantly to partner's choice.
- Common UCB 201 and iO 2 exercise.
Connected to
Concepts
Sources
Referenced by
Games
Stub entry. This article is short because the sources are thin or this entity is niche.
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