Player-Audience Relationship
Spolin's insistence that the audience is an active participant in theater games, not a passive spectator — a radical claim for the 1960s.
Known for
- Spolin: audiences are 'the other half of the game, without whom the game cannot exist.'
- The suggestion-taking custom in improv is a direct descendant of Spolin's player-audience principle.
- Distinguishes improv from scripted theater where the fourth wall is presumed.
Connected to
People
Schools & Theaters
Sources
Referenced by
Concepts
Stub entry. This article is short because the sources are thin or this entity is niche.
Got a better source or personal knowledge to share? Get in touch.